Tipping the Scales
This is you.
A scale. A literal measuring scale.
You are living in a laboratory researching the mysterious arrow blocks, which grow and shrink in response to mass.
At least until you overhear that you're going to be tossed out and replaced. You must avoid this fate at all costs.
Unfortunately, as an inanimate scale, you can't actually move and escape. Luckily, the materials were left all over the lab.
Solve puzzles by absorbing mass and using it on arrow blocks to tip the scale (you) towards freedom!
Includes 15 levels + 3 challenge levels
CONTROLS
LMB/Mouse 1 - Interact
P - Pause
R - Retry
WASD/Arrow Keys/Enter/Space - Menu Navigation
CONTRIBUTORS
@jjera - code
@auyease - code
@nullishew - concept, puzzle design, code
@squeegs - art, level design
Credits to tomhUK for the music tracks (Assembled with chair, Antares)
Made in 96 hours for the GMTK Game Jam 2024
first jam game yipee
Status | Released |
Platforms | HTML5 |
Release date | 94 days ago |
Authors | jjera, auyease, nullishew |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Game Maker's Toolkit Jam, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- Post-jam fix87 days ago
Comments
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Pretty!
Omg the concept here is soooo good, i love puzzle games and man was this so fun great job
was a little confusing at first but once I got the hang of it it was really fun. the animations are so nice and smooth